Art Without Borders
February 23rd 2012 8-11pm

Doctors Without Borders Organization
Art Without Borders is an international initiative by Pranay Parikh and Mawuli Dzirasa to help raise awareness and funds (20% of of the proceeds go to DWB) for international organizations providing humanitarian aid across the globe. The current show will benefit the charity Doctors Without Borders (Médecins Sans Frontières), and will feature over 40 artists from around the world. This charity provides quality health care to those in crisis irrespective of their race, religion, or political affiliation. Each artist will put his or her own spin on iconic blank Dunny or Munny vinyl figure by Kidrobot in support of Doctors Without Borders and their mission. Art without Borders is both a custom vinyl art show, and opportunity to participate in a unique show of talented artists unified to help people all around the world.
Saturday, February 23rd, from 8-11pm
Location:
Art Whino Gallery
120 American Way
National Harbor, MD 20745
Reception begins at 8pm
Show end date: March 23rd, 2013
Music by DJ Inkognito
Yummy Cupcakes by Dessert Fantasies
http://www.dessertfantasies.com/
COMPLIMENTARY FROSTY BEVERAGES BY PBR.
The event is FREE and open to the public.
About Doctors without Boders:
Doctors
Without Borders/Médecins Sans Frontières (MSF) is an international
medical humanitarian organization created by doctors and journalists in
France in 1971.Today, MSF provides independent, impartial assistance in more than 60 countries to people whose survival is threatened by violence, neglect, or catastrophe, primarily due to armed conflict, epidemics, malnutrition, exclusion from health care, or natural disasters. MSF provides independent, impartial assistance to those most in need. MSF also reserves the right to speak out to bring attention to neglected crises, challenge inadequacies or abuse of the aid system, and to advocate for improved medical treatments and protocols.
In 1999, MSF received the Nobel Peace Prize
Pranay Parikh
Born and raised in California, I’ve always had a penchant for the arts. Unfortunately, I learned early in my life that a life of artistry was not for me. There were days that I would complain that my creativity was broken, or that my hand was dumb, and I just couldn’t figure out how to draw. I did, however, realize that I was a natural in the sciences, which lead me to pursue a life in medicine, which is my current focus as a 4th year medical student. Though the creativity foci in my brain may be broken or missing for that matter, it didn’t drive me away from an appreciation of the arts, and I sought a way to be more involved. Throughout the years, I have had the pleasure to meet many artists from around the world with extremely intelligent hands I might add. Working with them on various projects, and talking to them about what I do; we came up with the idea for this show. A way for artists to showcase their creativity while being able to give back to an organization that does amazing work around the world. A organization that I hope to take part in one day, but until then, I hope to help in any way I can.
Mawuli Dzirasa
I’m a Maryland native who has been a staunch supporter of the “low brow” art scene for many years and is a longtime collector of art, sneakers, and good times. I am an engineer by trade, a DJ, and a member of the N3rdlink team where we help to do our part to report on all things related to nerd culture. Being a member of a community service oriented fraternity, and having health care professionals for family members, I have a deep seeded passion to give back to the community at large, particularly in areas that relate to health. This show is both a way to raise awareness for an amazing
organization, and a way to highlight the culture I enjoy so much.
ANTZ
Ardabus Rubber
Born
in a small town in Maine, I spent most of my childhood watching my
Mother paint colorful characters for a series of childrens books and
playing on a farm. I moved to Southern California when I was 13 and have
since melded the simple life of my early years with the harsh
environment that I live in now. In my canvas' and custom toys, I take
the ideas of freeness and color from the abstract side of art and
combine it with interstellar graffiti-like textures and cartoonish
madness to create a unique and interesting style.I have been painting for over 10 years in a mostly private capacity, but recently started branching out and trying to get my foot in the door, so to speak. Currently, I spend all of my time painting and trying to grow as an artist, always looking to find new platforms of vinyl that would be appropriate for my style and experimenting with new techniques, as well as trying to find a gallery or forum to show my work.
I've had no formal training, and I firmly believe that teachers can turn creativity into commercialism, so I taught myself how to paint from constant review of my many Salvador Dali and Ralph Steadman books, as well as countless hours (and gallons of wasted paint) experimenting with different mediums, colors and techniques.
Arkiv
Indonesian
artist Arkiv has been painting, illustrating and designing cartoon like
figures since 2005. Shortly after finishing his Bachelor degree in
Architecture he plunged into the art world citing his love for drawing
figures as his inspiration for this change of career path. Arkiv had a
strong debut with his first vinyl figurine called “Arkiv Instant.” After
Arkiv Instant many exciting vinyl toys followed including a redesign of
Mickey Mouse for Disney Asia. Arkiv describes himself: “I’m a half
animal and half dream. I’m a blend of an overweight panda and Killer
whale. I eat kids and I drink bloods. I’m instantly rude and 100% dirty.
I sleep longer than any creation the world has ever seen, I sleep like a
dead hero and no star. I talk rubbish and my breath smells like it.”
His description reflects the same silliness and complexity of his
characters. Smiling cartoons flipping you the bird. Figures strangling
each other. Teddy bears hanging on a rope are just some of the oddities
that Arkiv paints with cheery colors and his signature curvy and graphic
style.
The
art of Guillaume & Julia Lachambre. Graphic Designers, Art toys
makers and sashimi lovers. Our creatures are born of love and despair.
Babyvtec
is a food connoisseur on a diet, dog lover with only one dog, and an
accountant in love with the arts. She graduated UCLA with no background
in art but doodled her way through mathematics and computer programming
lectures. Although she found her niche in crunching numbers, her heart
belongs to a world of color, creativity, and crafts. Most of
babyvtec’s work reflect a cartoon personality, inspired by the countless
hours she devotes to animations, comic books, and video games.
Betso,
a self taught artist from Las Vegas influenced by cartoons, graffiti,
and the strange world of animals, he puts the love of all three into
each one of his paintings.His work has exhibited in galleries throughout the US including LA, SF, and NY.
The
development of my art involves constant evolution to new ideas and new
forms. Progression and change are what I live for. My art gives me the
opportunity to create different situations and environments from the
landscapes in my mind. I like to break down and rebuild surfaces using
various mixed media. Everything in my life and art intermingle into
harmony for me.
By day I work as a motion designer.By night I make customs.
I got into doing customs toys in 2010, and what started as a hobby has turned into a lot more. I strive to do things I haven’t seen before. Custom toys are the only medium I’ve been able to look at, see exactly what I want in my head and then create it. My work technique ranges from the extraction of shapes, to threading, to the insertion of toothpicks or blocks. Regardless of the method, I always want my work to stand out.
Creating
visual interpretation of social behavior in society and problems
through the inspirations of questions commonly asked or wandered,
personally and generally as a human.Graduated from Temasek Polytechnic School of Design Interactive Media Design (2007).
Many of the people I’ve met tend to forget my real birth name sometimes; I think it’s not as significant or important after Clogtwo was found in 2004, on a chemically sprayed wall in a dark canal, general known to man as graffiti art and to some, vandalism, and to me, it think it’s destroying my lungs from all the fumes I’ve inhaled for the past 7 years. Clogtwo’s works merges from relative questions from social behavior to the mysteries of our religion beliefs. As time goes by, many artists favor to question themselves if their styles are well defined or recognized? I think there’s no such definition for style, style is not made, it’s yourself. Sad to say I’ve worked with National Arts Council, National Health Promotion Board, Singapore National Museum, Singapore Arts Museum, OKTO channel and Adidas, to name a few, but it looks like Clogtwo managed to get all the credit.
David Kraig
After
years of neglecting my artistic abilities, I have rediscovered my love
for creating by losing myself in a new craft. I started my artistic
career with a traditional based art style using oils and pencils to
generate my ideas. I have transformed my style into a more pop based
variety. I attended a random workshop 15 months ago and discovered a
passion for vinyl based art. While I am still learning to hone my
skills I have created some intricate and unusual pieces. I look forward
to continuing to challenge myself to become the artist I always wanted
to be.
I’m
a LA based artist that customizes toys as a hobby and for the love of
making something with my hands in a digitally oriented world. My work is
influenced by the 1920′s era as well as modern toy art and their
artists. Some other influences include art, deco, space westerns, urban
cities and drag queens. I mainly work with vinyl toys, acrylic, sculpey
clay, and other various materials I find can be of use. I find each
custom can be approached differently while still maintaining my style.
Each piece evolves as I start making them and they never go 100%
according to plan which means a better piece in the end. I figured, I
love so many styles, why not create one that mixes them all. Customizing
is part of my life now. I love the toy community and plan to be a major
artist within it one day.
Dolly
Oblong is a creative character design toko from Rotterdam (NL),
specialized in quirky characters from paper and plush. All 100%
handmade! The recipe behind all Dolly designs is keeping it simple with a
twist.
Emily
works as an animator on Hollywood movies, and in her spare time she
paints vinyl toys, draws and sews plush toys. Each of her vinyl pieces
is embedded with a message, often expressed through typography and
symbolic elements. She has lived in 5 different countries and carries
her art supplies with her around the world.
The
universe of f+ is an infinite realm of majik. An ever evolving, living,
breathing plane of existence, blessed with all the powers of gods,
encumbered by all the flaws of man. this realm is an oasis, a nightmare,
a metaphor, and it all lives in pure chaos and perfect harmony.Josh Pearce is powered by a windmill mind, a glass furnace heart, and butterfly anvil for hands. I invite you to explore and enjoy this world as it grows and evolves. Hopefully everyone that comes upon it will find something of inspiration or perhaps, a bit of enlightenment.
Young
parisian artist, Fakir became known of designer toys' fans with its
perfectly executed customs. He is also the creator of the Rabbit Qbiq,
his self-produced DIY toy. Illustrator, character designer, painter and
Toymaker, he captures in his work all the energy of its visual cues to
give us an anthology inspired by exalted characters. With a pure
graphics and influences from the cartoon, graffiti, manga or tattoo, the
world of Fakir is incredibly cool and a Master of surprising.
Fernando
Frederick Roman was born in 1969 in Brooklyn, NY. Fernando combines a
variety of mediums in his sculptures- paint, recycled woods and clay,
fallen branches, silk screened fabrics, photography, metals, stones,
etc. Fernando's current work is an inspiration of organic elements.
Each piece is a one-of-a-kind original. His work includes elements of
nature found through his travels of Europe, Latin America and the United
states.
Frank
Mysterio resides in Mexico City and works as a graphic designer by day,
but come night he shifts gears and moves to his art- which consists of
graffiti, painting, digital illustration and of course custom art toys.
Frank has a range of styles, which are based on Mexican culture and the
use of excess color.
Illustrator,
graphic designer, and artist, inspired by all the Eastern culture,
(Japan, China, Thailand, India .. ect) their brand colors are red, black
and white, "I try to do everything based on Asian culture , characters,
stories, legends ... but giving a contemporary and original touch ... I
believe in yokais .. (ghosts) "
After
spending just a few moments with his work, it’s not shocking to learn
that Graham Franciose was born and reared in the forests of rural
Massachusetts. Though trained in photorealism at the Hartford Art School
where he received his BFA in illustration, Graham’s style has developed
into an evocative mixture of illustration and pop surrealism. On the
surface, the subjects appear familiar and almost mundane. His work has
been characterized as equally whimsical and melancholic - seeking to
freeze an ordinary moment in time, often evoking unsettling, yet
familiar, emotions. It’s easy to picture his style as one you might
find in a children’s storybook, but on further inspection, Graham
appears to be addressing the deeper and sometimes darker recesses of the
human experience. Graham lives and works as a freelance illustrator and
fine artist in Austin, Texas. He is represented in galleries in Austin,
Houston, New Orleans and Washington D.C.
Since
2002, Jessica Esper has created brand identity packages, as well as
print and vehicle graphics. She has won many awards including a $32,000
scholarship to the Art Institute of Washington for her impressive senior
portfolio. Jessica works with all aspects of design to create truly
one-of-a-kind designs for all audiences. She currently works for a small
company as a Senior Graphic Designer creating applications for clients,
including the U.S. Air Force. If you happen to be visiting Union
Square in Baltimore, take a look at the city light post banners and
signs she designed.
Owen
“Grimsheep” DeWitt is a native of Montreal, Quebec, Canada. He
currently lives and works in Waterville, Maine in the United States
having followed his wife her considerably more sensible career. Owen
never outgrew his childhood fascination with toys and with a little luck
and a supportive online community he has managed to turn his love of
toys and art into the semblance of a job. He is a toy customizer and
designer whose work is influenced by comics, 80’s pop culture, and
Native American art. Owen’s career path began with a creative art
program in college, followed by an illustration and design program. He
then worked as an illustrator for a couple of years until leaving for a
more stable web designer position. Owen has participated in over 20
group shows, won several awards in customizing contests, and received
the “King of the Boards” honor from Kidrobot. He has a number of
production toy projects in the works and is eagerly anticipating the
release of his first production designer toy.
Hydro74
is a Orlando based designer, otherwise known as Joshua M. Smith. The
soul purpose of my career is to push the boundaries in doing what I feel
is relevant to the market as well as extract various elements and
trends to be able to offer them up in my own personal work. But let’s be
honest. I do what I love because I love it. Not because I have to do
it, nor am forced to do it, but rather passionate about doing what I do.
I firmly believe in having set style tones, yet a sense of diversity to
make any various project unique to the demands that are set forth.
Jeremiah
Ketner's paintings are instantly recognizable amongst his
contemporaries in the pop surrealism movement. His early work,
characterized by mischievous sprites and whimsical patterns, has evolved
into lush, richly colored environments inhabited by a cast of pensive,
dreamy young women. Each character presents a unique brand of beauty,
created entirely within Jeremiah's imagination and painted completely
from memory.
Josh's
work displays vibrant colors and crisp lines utilizing simple paint
foundations as complimentary backdrops to an overwhelming display of
accessories. A recycling element is seen as an underlying tone in his
collections. Pieces of scrap metal, wires from vintage electronics and
weaponry accessories from the creator’s massive collection of vintage
action figures serve as a reminder of the rooted toy history and
originality each individual piece holds. Figures incorporate some form
of a working component to it including working lights, spring loaded and
moveable devices, and removable elements that evoke the versatility of a
an action figure with the visual aesthetic of a vinyl toy.
I
am an Artist based out of Chicago, IL. I’ve been illustrating,
painting, and doing anything and everything art for the past 7 years.
I’ve done various works from t-shirt design to logos to illustrating
books to commission pieces. For the past year, I’ve gotten the most
exposure for my custom work on vinyl toys. My work has been featured on
multiple website and online forums as well as in print. Mid 2009 I
developed a character named “Jonny Hancock” based on one of Chicago’s
greatest buildings. Jonny Hancock is currently selling at Rotofugi. One
of my custom designer toys was just featured on Kid Robot’s blog -The
Kronikle. I like just to BE CREATIVE.
Joshua
Taylor's existence was secured in the early summer of 1979 in a modest
New Jersey-based womb. Upon his birth February of the following year of
1980, he began the rapid development of his artistic abilities, with
particular focus on illustration and character design.His formal
education culminated with a BFA in Illustration from Pratt Institute. He
has gone on to work as freelance illustrator, as well as garnering
extensive recognition for his fine art, showing frequently in galleries
across the US and abroad. Accordingly, his work frequently explores
themes of the intertwinement of creation, destruction, and the inherent
multiversal continuity therein.
When
i was 14, i became a paraplegic, which naturally has caused each and
every aspect of my life to change dramatically. the unexpected loss of
my legs has become an extremely significant inspiration to create art.
art has pretty much always been "my thing," but it wasn't until my
situation arose that i really began to use art on a different level than
most artists. creating art is basically my only form of ventilation.
instead of giving up or screaming, i draw and paint. it's my sanity,
especially during unbearable moments. art (in many forms) has slowly
formed into a serious addiction, and i love the fact that i can't get it
out of my system. i feel like i'd be nothing without my art, as well
as the so called "handicap" that has led me to my endless supply of
motivation.
Keith
Poon AKA Keithing , is a New York based artist. Born in Hong Kong and
moved to NY at the age of 16. Keith has worked on several toy design
projects over the years. He has collaboratively worked with Futura
Laboratories, 360ToyGroup, Tokidoki, Frank Kozik, Huck Gee and KaNO to
name a few. He has worked with various popular artists in promoting
their toys and designs too. His projects were influenced by his passion
for aquatic life therefore created his vinyl toys based on them.
Kevin
Gosselin is a custom toy designer and illustrator influenced by sci-fi
and fantasy art, comic books, anime, the masters and too many
contemporary artist to fully list. Kevin is exploring the designer toy
scene. It mixes his love of sculpture, illustration and fine art and is
the perfect output for his passions.
Cemetery
caretaker by day, hack artist by night. After a short stint in art
school I went on to independently further develop my art into something
much more than I could have ever learned in a formal school setting.
Reading countless independent comics and watching far too many cartoons I
picked and chose bits and pieces of the different styles I absorbed
over time to fit into what would become my own. Drawing influence from
artists like Scott Morse, Jim Mahfood, Dave Crosland, Rob Schrab,
EVISand countless others, things slowly came together and lead me to the
vinyl toy scene.
Mark
Troup (Gomi) is a graphic designer, toy customizer, sci-fi/fantasy
junkie, Scrabble grand-master and general all-purpose nerd who lives in
Los Angeles. His character-based toys blend clean simple sculpting with
detailed painting, with a healthy dose of humor and bad puns thrown in
for good measure.
Mc
Baldassari has been living in Montreal since 2007, and she's working as
a freelance visual artist and illustrator since 2010. Her techniques
and creative process have been much influenced by her industrial design
background. She likes to experiment and divert traditional tools (color
pencils or ink) on all kinds of supports, and also enjoys creating using
digital tools. She's a big fan of antique images and objects, as they
have lived through out the years and have a story of their own, which
makes them unique.
Mr Munk
I do this for the love an thankfully i have collectors all over the world, an ive only been in the vinyl toy art world less than 3 yrs, I'm on my way.
Muffinman
from hamburg, germany, started customizing vinyl toys in winter 2009
and hasn't stopped since. well, yes, maybe for breath. and he will
probably continue to do so forquite a while since he absolutely loves
it. so far, he has made friends with munnys, dunnys, teddytroops,
mad*ls, 3A WWR bots, squadts...his other creative passion is sculpting
stuff.
I'm
31, I live in Atlanta, Georgia and I am a full time Graphic Designer.
By day I work almost exclusively on a computer so as a contrasting
outlet, I started sculpting and painting custom toys. I had already been
collecting designer vinyl for a while and when Kidrobot first came out
with their DIY figure Munny back in 2006, I picked a few up and ever
since the amount of custom work I dohas been gradually growing to now, where I am working on customs every day outside of my day job. The most important things I try to explore in my work are innovation and experimentation through the subject material I enjoy most — movies, cartoons, television, comics and videogames.
Nightmare
Mikey is a Washington D.C based Designer/Illustrator . He graduated
College with a BA in Graphic Design in 2008, then shortly after, founded
the Company Beautiful Nightmare® in 2009 as a way of introducing his
artwork to the world.The purpose of his existence is simply to deliver
narratives without words, Majority of his Illustrations/Designs are
projects created to deliver specific messages to specific audiences.
While some of his projects are pure experiments, meant to grasp the
attention of any person willing to think.
The
Pen is Mightier than the Sword. I am more than an illustrator. I am a
storyteller. My tales are a rich mixture of precious childhood memories
and fairy tales. I weave together lines to celebrate the beauty and
elegance of nature and human form. And sprinkled within that tapestry
are touches of whimsy that bring to mind the wonderment of childhood and
play. It is my way of rekindling youth with a wink and infinite mirth.
An architect by training, I create works in pen and ink that are filled
with intricate detail and influenced by stringent rules of design. The
elements I choose often hold symbolic meaning, and I take care to piece
them together like a jigsaw puzzle to tell an overall story. I have
drawn millions of lines as an artist and have told many stories, from my
initial scenes of houses to the Yahoo! Purplescape campaign to more
experimental pieces that have won international competitions and
garnered gallery exhibitions. But I still feel that I have many more
stories to tell and a million more lines to draw.
Patrick
is an artist working as a freelance creative by way of an education in
illustration. He happily revisits the act of making paint stick to vinyl
surfaces as a contribution to Doctors Without Borders.
The
name Phu in short is a self-created lingo. Entirely imaginative and not
based upon adherence to actuality. 3D art is his pursuit, especially
in vinyl customizing. Phu's Phuturistic concept is a manifestation
through his artistic form of thought and personalized treatment in which
he exercises the habit of recycling. And it's with this Phuturistic
niche, Phu's customed vinyls have been commissioned and showcased in
various international exhibitions and shows worldwide.
While
it has been some 4000 years in the making, if you believe the
backstory, PLASEEBO was finally founded in 2004 as a shop dedicated
to creating unique one of a kind collectable figures and designing
original figures for Ultra Limited editions. You can read the
PLASEEBO backstory here if you wish:
http://www.plaseebo.net/news/backstories/the-legend-of-plaseebo/
Whatever the direction or medium of expression, the drive is to bring
to life a personal vision in the form of a new figure, hence the tag
line, ” PLASEEBO / its not what you think “. To create is to push the
envelope, that is to say, I will not make today what I made
yesterday. The goal of the work is not in achievement, but rather in
that of ” ever becoming “.
Graphic Artist from Vienna.Character lover, Toy and Shirt enthusiast,
Customizer
I
am a self taught canvas and vinyl artist for the past 3 years. Started
painting in December 2007. Working mainly with the Urban Vinyl toys the
past 2 years. Participated in over 60 shows at galleries world wide.
Have sold more then 100 pieces of art in that time. I continue to teach
myself and learn everyday. Bringing the concept of "Things That Whisper"
to life.
David
Bishop aka RunDMB is an English designer and illustrator. A fine art
graduate, he is currently creative director at a UK design studio and
loves to draw and scribble generally on toys, bits of paper or whatever
comes to hand. He’s inspired by an english lower-middle-class love of
80s/90s hip-hop, Futura 2000, cinema, art and graffiti.
Sekure
D is a full time artist and customizing machine that is one of the most
established designers in the genre. Transforming people's sneakers
since 2006 he has an original and easily identifiable style. Growing up
addicted to 80s and 90s cartoons and comics he pulls inspiration from
everything he loves to create his designs whether it be cinema, space,
comics or graffiti. Welcome to the world of Sekure D, a world filled
with sneakers, vinyl collectables, a blue tongue lizard named "Grimlock"
and other nonsense!
I'm
pretty much self-taught though, I had a couple of art classes in
college, another at Parsons and two at SoVA (though most of those were
in watercolor and aren't helping me out much today, haha).
New
York born Artist Sylvia O. and “The Beautifully Grotesque”, a lifelong
thesis, where she pushes and pulls the boundaries of what is considered
“Ethereal” and “Abhorrent”, is constantly dissecting the definitions,
boundaries, standards, and expectations of these two anomalies. In an
attempt to lure and seduce the viewer into delving deeper into their own
identity and perception of what separates the beautiful from the
grotesque by using the human form as an “object” as opposed to the
“subject”. Her ultimate goal is to convince the viewer that there is no
line between the beautiful or the grotesque, but instead they exists as
one entity.
Superwaxx
Superwaxx
is an up and coming visual lowbrow artist whom is currently based out
of Washington, DC. Mostly working with acrylic medium on numerous styles
of canvas, the art of Superwaxx is designed to bring artistic
awareness to the sometimes not so artistic eye. Superwaxx had an early
influence of street art while mimicking the black book sketches of her
older brother at a young age. With a crayon and paper in hand, Superwaxx
began to find freedom and self expression through the use of her vast
imagination and art. She also found artistic influence through comic
book art, animation, anime, pop art, 17th century renaissance art and
graffiti/street art. Superwaxx is a self trained artist with minimal
amount of formal art education. Most artistic training was obtained
through hours of watching animation and artistic television programing.
As an adult, Superwaxx continues to bring some of those same juvenile
attributes and influences from her childhood into recent works. Even in
some of her most mature works of art.
Tadeo Mendoza
I
always say that, in part, I'm still a child who likes toys, bold colors
and horror movies, that's my inspiration and the reason for I get in
into toy customizing, it's a 3D canvas where I can materialize my
dreams, ideas, creatures, anything in my mind, also I can mix different
techniques that I use like sculpting, painting, engraving, etc, I love
this and I hope been here for a long while.
Task One
As
a boy Task One was devastated when he witnessed his parents' gruesome
murder by an unknown gunman and vowed revenge against all who broke the
law. As a young adult, he worked to fulfill this vow by traveling the
world to learn from masters of various defense disciplines. Eventually
he became an exceptional escape artist, master of martial arts,
acrobatics, science, technology, boxing, disguises, criminology and
detective skills. Having perfected his skills, Task One was prepared to
embark on his mission. With the help of his butler Alfred, by day
running his family’s enterprise and by night keeping the streets of
Gotham safe with the ability to strike fear in the hearts of the
criminals he will confront while protecting his true identity.
Thanathan

Born and living in Bangkok, Thailand. Worked as a graphic designer in an advertising agency. When tired of the routine. Turned into a work of art. The work has been inspired by Chihuahua puppies, tattoos. Brush and ink.

Hello, my name is Richard Page of UMETOYS. Ive been scribbling on anything that stays still long enough for as long as i can remember. Over the last few years i've been sculpting ad resin casting alongside custom toy making. My website is the place to catch up on all my toy and collectable related projects. I am a freelance creative with over 20 years industry experience and love typography, photography and
illustration.
WuzOne

I´m from of the sunny Seville, Spain. I meet the art toys through the graffiti, and it was love at first sight. Since then I painted over 400 customs. Inspired me with the typography, music, cartoons, arabic calligraphy and anything i can see. I love the color and the clean lines. I´ve showed my work in San Diego Comic Con, San Francisco, Paris, Seville, Virginia and in other places.







